Monday @ SIGGRAPH 2008
Monday, August 11th, 2008Today was the first full day of the SIGGRAPH 2008 conference in Los Angeles. One of the unexpected pleasures is this year’s Art & Design Gallery. My old friend Yoichiro Kawaguchi (pictured above) had an impressive display of new work including colorful, sea-creature-inspired resin sculptures done up in his inimitable surrealistic style. It was interesting to see how these have evolved from some crayon sketches that Kawaguchi showed at his talk in Taipei during the fall of 2005.
My favorite portion of the gallery was the “Design & Computation” area - examining analytical & generative methods for design, and exploring design & fabrication technologies. Rapid prototyping was in pervasive use, featuring structures that could only be expressed with the aid of digital technology. The curation was suitably low-key, letting the work speak for itself (very profoundly at that). Of particular note is the conceptual and aesthetic intersection between textiles and architecture (”woven buildings”), which was very evident in this show. While the work may strike some as impersonal, it is to me the purest expression of a thought possible. And given our daily interaction with textiles and architecture, very “personal” indeed.
After lunch, I joined most everyone else at the conference over in Hall B for Ed Catmull’s keynote address. Ed touched on a number of topics in his reflective, erudite address on “managing the creative environment”. One of the first things he brought up is the widespread lip service that everyone in our industry pays to the “Story is king.” mantra - whether they are creating good stories or not. (In fact, it was funny during a later talk to hear a speaker rattle off, “Of course, we all know story is king.” as though he just had to get that obligatory observation out of the way.)
Ed discussed many aspects of animation production that I cover with my consulting clients, including: how successes mask problems, how complexity is best addressed with rigorous organization but free communication, the importance of community, and the primacy of people over ideas. However, one thing I’d like a bit more information on is the creation of a “safe” creative environment for artists and directors. Ed made the point (which I’ve heard many times before) about how directors are not required to act on notes from their colleagues and/or executives - that directors are trusted to make the best decision for their films based upon a consideration of critical notes weighed against their vision for the project. So, what then brings about the removal of a Jan Pinkava or a Chris Sanders? Who makes this call, and based on what criteria? And if the precedent of the axe is looming, how “safe” can any creative ever truly feel? (I posed these questions directly to Ed and John at a meeting once upon a time, but never really got an answer.)
Inquiring minds want to know! ![]()






