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Archive for the ‘News’ Category

fmx/09 - Focus On China

Friday, May 1st, 2009

I’ll be at the fmx/09 conference this coming week in Stuttgart, hosting the “Focus on China” program and participating in the following presentations. Don’t miss the premiere of the “Road to Home” development teaser, in glorious HD resolution.

Tuesday, May 5th

“CULTURAL REVOLUTION, TAKE TWO” - 3pm, Meidinger Saal

When is a nation of more than 1.3 billion people a scrappy underdog? When it is China seeking to reclaim the animation legacy pioneered by the Wan Brothers in the early 20th century. Shanghaied by Mao Zedong’s Cultural Revolution and then crushed by the juggernaut of Japanese anime, Chinese animation has been reeling for decades in a punch-drunk, outsource-fueled haze of stifled creativity. Until now. A new generation of Chinese animation filmmakers - versed in influences from Chuck Jones to Tarkovsky - has entered the world stage, eager to reclaim lost creative territory with films that are in turn thrilling, hilarious, gorgeous and thoughtful.

“A LONG MARCH ON THE ROAD TO HOME” - 4pm, Meidinger Saal

Currently in development, “Road to Home” is China’s first environmentally-themed animated feature film. Set on the Qinghai plateau, the film portrays the unique cultural characteristics of Western China while addressing universal themes of identity and co-existence, taking the friendship of a young girl and a wolf cub as its throughline. Directed by Lijun Sun with creator Wen Feng from a screenplay by Yi Yan, “Road to Home” features painterly landscapes and engaging characters, and is representative of the new wave of original Chinese animated feature films.

Friday, May 8th

“THE BEIJING FILM ACADEMY PRESENTS…” - 2pm, Raum Mannheim

The Beijing Film Academy is a world-renowned institution of cinematic education with cutting-edge facilities, comprehensive specialties, distinguished faculty, and innovative research & production. The Animation School of the Academy was one of the first nationally-accredited Animation Teaching and Research Bases in mainland China, descending from an animation specialty program established in 1952. Animation School Associate Professor Wen Feng and Guest Professor Kevin Geiger will discuss the current focus and future directions of the school, with recent examples of student and faculty work.

Hope to see you there. :-)

Kevin Geiger
Beijing

Meanwhile, South Of The Yellow River…

Wednesday, March 18th, 2009

This past weekend I had the pleasure of visiting Henan province, south of the Yellow River, to speak at the opening of a new animation industry base in Zhengzhou at the invitation of my friend Xue Bing Mao (pictured above), founder and president of Tian Le Animation Films Development Company. In addition to the promising work that I saw at Tian Le, I had the opportunity to meet with the movers and shakers of many other up-and-coming Chinese animation, gaming and mobile content companies.

Zhengzhou boasts a booming commercial zone that has seen remarkable development in recent years. I’ve visited cities with lots of cranes, but was absolutely astonished at how much construction was underway here. Recently completed sites, including the spaceport-like Henan Art Center, are quite remarkable in ambition and design.

Between state-of-the-art commercial facilities such as the Art Center and the expansive convention center, high-end recreational areas, and charming accommodations (ranging from traditional Chinese to faux-Mediterranean), I think that Zhengzhou could present a strong case to host the next available SIGGRAPH Asia conference.

Toon Town U.S.A.

Friday, February 6th, 2009

Two pieces of Motown news, breaking on almost the same day.

The first is that Detroit was named by Forbes as the 7th most miserable city in America for 2008 (down a half-dozen notches from first place in 2007, at least). Of course, I hail from #4 (Cleveland), my brother lives in #3 (Chicago), my maternal relatives are snow-bound in #8 (Buffalo), and I currently reside in Beijing (which was only spared from the list because it’s not in America). So I’m laughing “with”, not “at”. ;-)

The second piece of news is excerpted from Crain’s Detroit Business and features one of my earliest stateside consulting clients, Wonderstruck Animation Studios:

LANSING - The State of The State address was another stem winder, full of emotional ups and downs. Governor Jennifer Granholm laid out the bleak situation the state finds itself in, saying it will get worse
before it gets better.

“Things will get better,” Granholm said.

She laid out her plans to diversify the economy while modernizing the auto industry, and talked about growing new industries, like the movie business. It was announced earlier Motown Movies will convert a Pontiac truck plant into a studio, but she announced two others last night.

“Wonderstruck Animation Studios will invest $86 million to build a new studio in Detroit. Stardock Systems, a digital gaming manufacturer, will build its production facilities in Plymouth,” Granholm announced.

But it may have just been the pep talk. The real game plan will not be revealed until Granholm delivers her proposed budget to lawmakers next week.

A separate article by Crain’s reporter Bill Shea offers more details on the planned Detroit animation studio:

The vacant Detroit building formerly used as MGM Grand’s temporary casino will be transformed this year into an $86 million Hollywood-style digital animation and visual effects studio directly employing more than 400 people.

The Detroit Center Studios is a partnership between Wonderstruck Studios L.L.C. owned by film and video game deal-maker Michele Richards, a Detroit native, and Los Angeles-based real estate developers SHM Partners.

The state today awarded the project a 12-year, $16.9 million Michigan Economic Growth Authority tax credit and an $11.7 million infrastructure credit under the state’s new film incentive laws.

Detroit also is considering property tax abatements.

The deal calls for the studio to begin operation this year, with 413 direct and 287 indirect jobs.

Terms and financing were not released.

The site is owned by MGM, but it’s unclear if the film studio will buy or lease the facility, which will include sound stages, offices, screening rooms, a commissary, editing bays and other film infrastructure.

“It will be everything a filmmaker needs to come to Michigan and be well taken care of,” Richards said, adding that the project expects to use “every square inch” of the MGM site.

MGM bought and extensively renovated an old 75,000-square-foot Internal Revenue Service building along the Lodge Freeway to house its temporary casino until the new gaming facility opened in October 2007.

The film facility is being modeled on Los Angeles Center Studios, a SHM Partners project that turned an old Unocal headquarters into a modern studio, she said.

“It’s a very similar model, where you take a building not in use with similar infrastructure and some land that works just well enough,” she said.

The Detroit studio will be used for Wonderstruck’s digital animation and graphics work and for outside projects that need film production facilities.

The effort also will include a workforce training program aimed at engineers, artists and others already familiar with 3-D software applications, Richards said.

The studio also will bring in veteran Hollywood professionals with experience at Dreamworks, Warner Bros. and Walt Disney, she added.

Richards said she was involved in the worldwide marketing and distribution of the popular “Guitar Hero” video games, and a number of straight-to-video animated features.

Not involved in the effort is Richards’ husband John, who is head of worldwide creative for Warner Home Entertainment.

She declined to name the other principals, but said none at this point are from Michigan.

About a dozen other sites were considered by settling on the MGM property, she said, without naming any of the locations.

“We felt like most of them would take a long time to bring to market,” she said.

Opening a new animation studio is a tough row to hoe, especially in these economically challenging times. Yet, the very financial woes which have put so many animators out of work in Los Angeles and the Bay Area may in fact work to the advantage of Detroit, which - let’s face it - is not the most appealing geographic draw.

Governor Granholm continues the trend of many state leaders who offer economic incentives to bring film work into their backyards on the promise of job creation - hoping to exchange their rust belts for money belts. The carrot seems to be attracting the companies, but will the talent follow suit?

Perhaps. Where else can you buy a house for a dollar? ;-)

Panda Kicks Butt!

Sunday, February 1st, 2009

Congratulations to DreamWorks Animation Studio and the “Kung Fu Panda” crew for their display of pure awesomeness at the 36th annual Annie Awards!

By taking 14 out of 24 voting categories in this prestigious animation industry event, the Dragon Warrior puts WALL-E on notice that he may not be adding an Oscar to his hardware collection this year. ;-)

Terra Lands Distribution

Friday, January 30th, 2009

Congratulations to the folks at Menithings and Snoot Entertainment on landing distribution for their indie animated feature film effort, “Battle for Terra”! :-)

Lionsgate and Roadside Attractions have acquired U.S. distribution rights to the film, which is scheduled for a May 1st release in 2-D and 3-D formats against the romantic comedy “The Ghosts of Girlfriends Past” and blockbuster-to-be “X-Men Origins: Wolverine”.

Will the sci-fi fantasy about aliens whose planet is invaded by humans fleeing a dying earth find an audience? You’ll decide. Let’s hope there’s a heartbeat in this one.

Sarnoff Sign-off

Thursday, January 29th, 2009

As reported today by Variety, Sony Imageworks President Tim Sarnoff has left SPI after more than a decade at the helm. Sarnoff will not be replaced, while Executive VP of Production Debbie Denise and VFX Supervisor Ken Ralston will carry on with their respective duties, reporting to Sony Pictures Digital Productions President Bob Osher.

Sarnoff’s departure comes amidst recent news of Sony Corp.’s plans to layoff up to 16,000 employees worldwide in the face of a projected $1.1 billion operating loss - the biggest in the company’s history. While the cuts are expected to spare Sony’s Playstation division, the company plans to shed an unspecified number of “unprofitable or noncore” divisions from its portfolio, according to Leo Lewis of Asia Business. It remains to be seen where Sony Imageworks will fall in that assessment, and if Mr. Sarnoff is the proverbial canary in the coalmine.

Hope We’re Just Imagi-ning Things…

Sunday, January 25th, 2009

…but it appears that the “Astro Boy” studio is in trouble, as reports roll in of Imagi animators being told not to report for work tomorrow. This dire news comes on the heels of a bleak American Film Market, impacted by a global economic crisis that has reportedly vaporized two-thirds of the $30 million in financing that Imagi Co-CEO Douglas Glen had recently obtained for the company.

Imagi’s cash flow woes are apparently accompanied by production pipeline and workflow issues, and compounded by communication problems between the Hong Kong, Los Angeles and Tokyo studios.

Here’s hoping they can pull out of the tailspin.

How Low Can Delgo?

Wednesday, December 17th, 2008

Pretty low, it turns out. Seven years in the making, this slo-mo train wreck “opened wide” to the tune of barely a half-million dollars: roughly two people per screen per showing. So, what can we learn from this?

  • Lesson #1: Don’t geek out on obscure, “epic” subject matter at the expense of characters that normal audiences can truly identify with.
  • Lesson #2: If you find yourself on your sixth screenwriter, you probably don’t have a story worth telling.
  • Lesson #3: Don’t tempt fate by appearing on magazine covers touting the “success” of your indie film… before it opens!
  • Lesson #4: Don’t tempt fate further by boasting about how your film “violates” all of the conventional rules of successful animated feature filmmaking.
  • Lesson #5: If you can’t find a distributor, don’t try to self-distribute. Get a clue, and go back to the drawing board… or abandon ship.

Unless you prefer to sink with it. And I can’t “Fathom” that. ;-)

Indie filmmakers, please - do yourselves a favor and begin with the end in mind.

First And Last In Singapore

Friday, December 12th, 2008

It was my pleasure to participate in the inaugural SIGGRAPH Asia conference here in Singapore. On Thursday, I delivered the best (and last) version of my popular presentation, “CG Production Principles and Practices: Keeping Your Money On The Screen And Off The Floor”. Having evangelized on this subject over the past year for international audiences ranging from boardrooms of executives to conference halls of animation artists, I feel that those who are open to the message have gotten it. This SIGGRAPH Asia attendee certains seems to:

Hi Kevin,
I am totally blown away by your awesome talk about CG production, the good and the bad. Frankly, I have been involved as supervisor on many animation projects, and I am facing those same problems that you have mentioned. This time, I got lots of inspiration and solutions from your awesome sharing. Too bad there were time constraints and you had to make it so fast. - LWL

Glad it spoke to you, LWL… and glad you were able to make it, because with SIGGRAPH Asia 2008 in the can, this presentation is officially “retired”! Stay tuned for the book. ;-)

In the meantime, you can check out my YouTube excerpts from the fmx edition of the presentation in Stuttgart this past May. Animation Xpress did a nice write-up on the Singapore version, so thanks to the folk in India for that!

On a separate note, thanks to Laura Dohrmann of NVIDIA for inviting me to participate in this afternoon’s “Emerging Markets” panel discussion, relaying my experiences in China. It was a lot of fun, and a great opportunity to meet new colleagues. It’s always refreshing when you meet like minds from clear across the world. :-)

SARFT Designates 4th-Gen Animation Bases

Tuesday, December 9th, 2008

The State Administration of Radio, Film and Television (SARFT) announced earlier today that the Beijing Cultural and Creative Industry Cluster Area, the animation film/TV industrial zone in the Xiamen Software Park, and the animation industrial park in the Shenyang High-tech Industrial Development Zone have officially been designated as the fourth generation of national animation industry bases.

There are now 18 national animation industry bases and 8 national animation instruction and research bases throughout mainland China.