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	<title>Comments on: DreamWorks vs. DreamWorks?</title>
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	<link>http://www.animationoptions.com/blog/2008/09/20/dreamworks-vs-dreamworks/</link>
	<description>Word To The Wise by Kevin Geiger</description>
	<pubDate>Sat, 19 May 2012 02:08:21 +0000</pubDate>
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		<title>By: newspiderman888</title>
		<link>http://www.animationoptions.com/blog/2008/09/20/dreamworks-vs-dreamworks/#comment-440</link>
		<dc:creator>newspiderman888</dc:creator>
		<pubDate>Wed, 03 Dec 2008 12:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=147#comment-440</guid>
		<description>The articles are more useful. Thanks a lot. What about the career option in animation industry..?  I got some stuff from a source stating "Animation is one of the high-paying career option. To become an animator, intensive training is essential in 2D or 3D(two- or three-dimensional) animation. Professional diploma programs in animation and multimedia are available for higher study. You can specialize in creating animation characters, creating 2D and/or 3D shapes, special visual effects, video game programming, game art and so on.
 
The basic requirement is that you must have excellent creative and artistic abilities such as flair for drawing, sketching or caricaturing.
 
On the employment front, opportunities are abundant. Cartoon animation, film animation, digital post-production, advertising, gaming, special effects are only some of the areas that open up once you complete your formal training"

Source: http://www.prepareinterview.com/tips/typesAnimeIndustry.asp</description>
		<content:encoded><![CDATA[<p>The articles are more useful. Thanks a lot. What about the career option in animation industry..?  I got some stuff from a source stating &#8220;Animation is one of the high-paying career option. To become an animator, intensive training is essential in 2D or 3D(two- or three-dimensional) animation. Professional diploma programs in animation and multimedia are available for higher study. You can specialize in creating animation characters, creating 2D and/or 3D shapes, special visual effects, video game programming, game art and so on.</p>
<p>The basic requirement is that you must have excellent creative and artistic abilities such as flair for drawing, sketching or caricaturing.</p>
<p>On the employment front, opportunities are abundant. Cartoon animation, film animation, digital post-production, advertising, gaming, special effects are only some of the areas that open up once you complete your formal training&#8221;</p>
<p>Source: <a href="http://www.prepareinterview.com/tips/typesAnimeIndustry.asp" rel="nofollow">http://www.prepareinterview.com/tips/typesAnimeIndustry.asp</a></p>
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		<title>By: Rick May</title>
		<link>http://www.animationoptions.com/blog/2008/09/20/dreamworks-vs-dreamworks/#comment-90</link>
		<dc:creator>Rick May</dc:creator>
		<pubDate>Sat, 20 Sep 2008 21:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=147#comment-90</guid>
		<description>From what I understand, Universal will be distributing films for the new DW/Reliance studio.  Perhaps that will change at some point, but that would mean that DWA won't get their films distributed by them, since DW/R isn't distributing pictures themselves.  Not yet anyway.  

DW/R wants to make TinTin, a CG/Mocap film.  I guess in a way DW/R vs DWA is a possibility.  Both creating animation.  However, I'm told that Universal doesn't like TinTin enough to want to dist it anyway.

Confusing.  I'm sure I have something wrong here.</description>
		<content:encoded><![CDATA[<p>From what I understand, Universal will be distributing films for the new DW/Reliance studio.  Perhaps that will change at some point, but that would mean that DWA won&#8217;t get their films distributed by them, since DW/R isn&#8217;t distributing pictures themselves.  Not yet anyway.  </p>
<p>DW/R wants to make TinTin, a CG/Mocap film.  I guess in a way DW/R vs DWA is a possibility.  Both creating animation.  However, I&#8217;m told that Universal doesn&#8217;t like TinTin enough to want to dist it anyway.</p>
<p>Confusing.  I&#8217;m sure I have something wrong here.</p>
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