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	<title>Comments on: Will &#8220;The Glen Keane Of CG&#8221; Please Stand Up?</title>
	<atom:link href="http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/</link>
	<description>Word To The Wise by Kevin Geiger</description>
	<pubDate>Sat, 19 May 2012 02:06:07 +0000</pubDate>
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		<title>By: D. "Sky" David Pies</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-103</link>
		<dc:creator>D. "Sky" David Pies</dc:creator>
		<pubDate>Tue, 23 Sep 2008 17:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-103</guid>
		<description>Back when I was an animation student at Cal Arts, 1972 to '74, Glen Keane's drawing station was just behind mine. His talent was and is amazing. He was way ahead of the program. I felt humbled and graced to see such a hard working dedicated and sincere talent. Glen worked and worked and worked and did not say much as his great work said it all.  Glen has been honored over the past few years for all that he has brought to animation and Disney. Talent is talent. Glen is a rare talent. There is room for all (2D, 3D, drawn, CG) in the art of animation. Glen is a master of those aspects that is his gift to our art. All forms of animation shine when directed by the master that has the gift to bring to whatever means is used to create the animation.</description>
		<content:encoded><![CDATA[<p>Back when I was an animation student at Cal Arts, 1972 to &#8216;74, Glen Keane&#8217;s drawing station was just behind mine. His talent was and is amazing. He was way ahead of the program. I felt humbled and graced to see such a hard working dedicated and sincere talent. Glen worked and worked and worked and did not say much as his great work said it all.  Glen has been honored over the past few years for all that he has brought to animation and Disney. Talent is talent. Glen is a rare talent. There is room for all (2D, 3D, drawn, CG) in the art of animation. Glen is a master of those aspects that is his gift to our art. All forms of animation shine when directed by the master that has the gift to bring to whatever means is used to create the animation.</p>
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		<title>By: Rhett Wickham</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-35</link>
		<dc:creator>Rhett Wickham</dc:creator>
		<pubDate>Fri, 29 Aug 2008 00:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-35</guid>
		<description>How brave and overdue.  Simple straight forward truth.
Thanks, Kevin.  
r.w.</description>
		<content:encoded><![CDATA[<p>How brave and overdue.  Simple straight forward truth.<br />
Thanks, Kevin.<br />
r.w.</p>
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		<title>By: Ron</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-34</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Fri, 29 Aug 2008 00:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-34</guid>
		<description>Great post. I must confess I am a converted former hater. I was a 2D traditionalist until I had to learn flash for a job and now I truly love it and can even teach it. Your blog makes me think of rumblings I've been hearing lately from a lot of CG animators who are reacting to MoCap with the same xenophobia that 2D animators reacted to CG with years ago. For that reason among others I am looking forward to working with MoCap. I realize now that a fearful attitude will only cost your career. It did mine and it took me this long to catch up. That said, if an opportunity to work with traditional 2D came along I would snatch it up in a second! But so would I for claymation, 2D or even MoCap. Good animation is good animation. The performance is what matters and the medium should be secondary and only serve to enhance the animators acting skills.</description>
		<content:encoded><![CDATA[<p>Great post. I must confess I am a converted former hater. I was a 2D traditionalist until I had to learn flash for a job and now I truly love it and can even teach it. Your blog makes me think of rumblings I&#8217;ve been hearing lately from a lot of CG animators who are reacting to MoCap with the same xenophobia that 2D animators reacted to CG with years ago. For that reason among others I am looking forward to working with MoCap. I realize now that a fearful attitude will only cost your career. It did mine and it took me this long to catch up. That said, if an opportunity to work with traditional 2D came along I would snatch it up in a second! But so would I for claymation, 2D or even MoCap. Good animation is good animation. The performance is what matters and the medium should be secondary and only serve to enhance the animators acting skills.</p>
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		<title>By: Steve M.</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-33</link>
		<dc:creator>Steve M.</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-33</guid>
		<description>Great post!! This was just what I needed to read after the ridiculous rantings of the misinformed on Cartoon Brew. Thanks for everything said. Eloquent, informed and unbiased. If only the brew operated like this I might just visit their site more often.</description>
		<content:encoded><![CDATA[<p>Great post!! This was just what I needed to read after the ridiculous rantings of the misinformed on Cartoon Brew. Thanks for everything said. Eloquent, informed and unbiased. If only the brew operated like this I might just visit their site more often.</p>
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		<title>By: Jesse Jordan</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-32</link>
		<dc:creator>Jesse Jordan</dc:creator>
		<pubDate>Thu, 28 Aug 2008 18:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-32</guid>
		<description>I'm glad you posted this, Kevin. Hopefully, a few people will read this first before posting uninformed remarks over at CB. Especially those not yet gainfully employed. ;-)

Also, why is it that a certain CB blog admin seems to not take into consideration that the remaining nine old men (most notably, Frank and Ollie) who lived to see the fruition of CG loved what they saw when it succeeded in achieving goals they had set for themselves: great characters, great story?

I think CG's doing GREAT in it's evolution as a medium, especially when compared to the evolution of 2D. Albeit, 3D has the advantage of being shepherded by the collective experience of almost a century. Nevertheless, I don't think that serves to discredit contributions made by those new to the medium or, more importantly, the accomplishments within the medium itself.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you posted this, Kevin. Hopefully, a few people will read this first before posting uninformed remarks over at CB. Especially those not yet gainfully employed. <img src='http://www.animationoptions.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Also, why is it that a certain CB blog admin seems to not take into consideration that the remaining nine old men (most notably, Frank and Ollie) who lived to see the fruition of CG loved what they saw when it succeeded in achieving goals they had set for themselves: great characters, great story?</p>
<p>I think CG&#8217;s doing GREAT in it&#8217;s evolution as a medium, especially when compared to the evolution of 2D. Albeit, 3D has the advantage of being shepherded by the collective experience of almost a century. Nevertheless, I don&#8217;t think that serves to discredit contributions made by those new to the medium or, more importantly, the accomplishments within the medium itself.</p>
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		<title>By: Jerry Brice</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-31</link>
		<dc:creator>Jerry Brice</dc:creator>
		<pubDate>Thu, 28 Aug 2008 17:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-31</guid>
		<description>Great article Mr. Gieger,I hope it's message is taken to heart by the industry at large.

I established the animation department at the Art Institute of California-San Diego 7 years ago,and worked there for 7 years.We went from a total enrollemnt at the school starting at 400 students (in All of the programs offered) to this year,1000 students in the animation program alone,the whole school has 2500 students altogether.

I noticed that as we began to be succesfull with the school and my curriculum,some of the staff that I hired decided to divide the animation program into a 2d curriculum,and a 3d curriculum.They also split the department into Game art and Media arts and Animation?

The reason was for "marketing",which I understand.Business is business,but it does also "market"this divisive 3D versus 2D mentality that is overall detrimental to the future of our various bussinesses within the animation community.
It only leads to the type of short sided observations expressed in this article by it's author.(I am not very objective in my opinion,so it is what it is).

I believe we were stronger when we promoted an animation department.When I chose to become an animator,I never defined what type of medium I want to animate in...I simply love to animate,whatever the medium!I graduated from the experimental animation department at CalArts in 1985,and my mentor Jules Engal promoted every animation medium known at that time,and never discriminated between any medium.I feel comfortable that I have more than one option to express myself in the animation art form!

It is irresponsible to promote a 2D versus 3D mentality,or I should say,to set up the dynamic where these divisions can be fostered.As parents and adults,we must take responsibility for the direction and messages that we deliver to the new generation of animators,and know that it is "okay"to educate your mind and revise your opinion.

I am like a proud father whenever my students gain employment in the animation field,whatever the medium.It does not matter if they are animating on a feature film,or a forensics film,it's all good,because it all takes talent.

It's 2008 people,and we should celebrate our options.Learning new techniques is difficult,but not impossible,and new knowledge does not invalidate the methods we currently have mastered.

Best regards,
Jerry Brice
(aka 1Malcolmlee)</description>
		<content:encoded><![CDATA[<p>Great article Mr. Gieger,I hope it&#8217;s message is taken to heart by the industry at large.</p>
<p>I established the animation department at the Art Institute of California-San Diego 7 years ago,and worked there for 7 years.We went from a total enrollemnt at the school starting at 400 students (in All of the programs offered) to this year,1000 students in the animation program alone,the whole school has 2500 students altogether.</p>
<p>I noticed that as we began to be succesfull with the school and my curriculum,some of the staff that I hired decided to divide the animation program into a 2d curriculum,and a 3d curriculum.They also split the department into Game art and Media arts and Animation?</p>
<p>The reason was for &#8220;marketing&#8221;,which I understand.Business is business,but it does also &#8220;market&#8221;this divisive 3D versus 2D mentality that is overall detrimental to the future of our various bussinesses within the animation community.<br />
It only leads to the type of short sided observations expressed in this article by it&#8217;s author.(I am not very objective in my opinion,so it is what it is).</p>
<p>I believe we were stronger when we promoted an animation department.When I chose to become an animator,I never defined what type of medium I want to animate in&#8230;I simply love to animate,whatever the medium!I graduated from the experimental animation department at CalArts in 1985,and my mentor Jules Engal promoted every animation medium known at that time,and never discriminated between any medium.I feel comfortable that I have more than one option to express myself in the animation art form!</p>
<p>It is irresponsible to promote a 2D versus 3D mentality,or I should say,to set up the dynamic where these divisions can be fostered.As parents and adults,we must take responsibility for the direction and messages that we deliver to the new generation of animators,and know that it is &#8220;okay&#8221;to educate your mind and revise your opinion.</p>
<p>I am like a proud father whenever my students gain employment in the animation field,whatever the medium.It does not matter if they are animating on a feature film,or a forensics film,it&#8217;s all good,because it all takes talent.</p>
<p>It&#8217;s 2008 people,and we should celebrate our options.Learning new techniques is difficult,but not impossible,and new knowledge does not invalidate the methods we currently have mastered.</p>
<p>Best regards,<br />
Jerry Brice<br />
(aka 1Malcolmlee)</p>
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		<title>By: Cristin McKee</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-30</link>
		<dc:creator>Cristin McKee</dc:creator>
		<pubDate>Thu, 28 Aug 2008 12:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-30</guid>
		<description>Quite an interesting read. Thank you for this blog and the time you  spend writing the intriguing articles. I love how the blogging medium has created a sort of back and forth debate among various animation blogs.</description>
		<content:encoded><![CDATA[<p>Quite an interesting read. Thank you for this blog and the time you  spend writing the intriguing articles. I love how the blogging medium has created a sort of back and forth debate among various animation blogs.</p>
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		<title>By: Mandragora</title>
		<link>http://www.animationoptions.com/blog/2008/08/28/will-the-glen-keane-of-cg-please-stand-up/#comment-29</link>
		<dc:creator>Mandragora</dc:creator>
		<pubDate>Thu, 28 Aug 2008 11:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.animationoptions.com/blog/?p=116#comment-29</guid>
		<description>Good contra.
Thanks to the internet which gives even those a voice that should learn how to spell first, animation discussions are deteriorating into an ego-fest in which tastes are confused with absolutes and intellectualism with elitism.</description>
		<content:encoded><![CDATA[<p>Good contra.<br />
Thanks to the internet which gives even those a voice that should learn how to spell first, animation discussions are deteriorating into an ego-fest in which tastes are confused with absolutes and intellectualism with elitism.</p>
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