What’s Your Story?
Wednesday, July 30th, 2008I know from painful experience how important story is. I’ve wrestled with my own indie efforts. I’ve worked on feature films that began production on weak stories, as well as those that (more tragically) noodled good stories to death. And I’ve also worked on feature films that went into production with only an Act 1 in place to “feed the machine” - which is a lot like building the front of a car while you’re still designing the back. At the risk of stating the obvious, you absolutely do NOT want to turn on the flow of your pre-production spigot before you have a completed feature script that you are happy with. Story is indeed king, so if your script is uncompelling (or non-existent), then keep at it until it works. And better to do so unaccompanied by the crackle of burning cash.
The generic feature film production schedule on the Animation Options “Resources” page picks up from the point of a finished script, providing half a year to develop storyboards & animatic, and refine the script accordingly (theme, story, character arcs, emotional throughline, gags, etc). Two subsequent points are included for re-assessment (you can have more), and these are both tied to public test screenings. In fact, subsequent story development must ALWAYS be tied to objective test screenings. The reason that this schedule does not facilitate a continual stream of story development is that such typically leads to insular noodling by filmmakers and/or executives who lose sight of what’s working after seeing it too many times - or who think they know what works without checking in with the intended audience. This is not to advocate the fantasy of a “locked script”, but rather to discourage self-indulgent “churn & burn”.
Unvalidated noodling (ie. - incessant tweaking not tied to audience feedback) not only weakens your story, but it wreaks havoc with your production schedule. Animation Options specializes in devising production workflows and pipelines that can accommodate late story changes, but it is still essential to tie those changes to objective feedback from the targeted demographic. Why make revisions based on what you think an audience will respond to, when you can see for yourself?
Of related importance is getting your story idea in front of distributors to see if you have a winner in their eyes. In short: once you finish your film, will anyone want to distribute it? Or are you stuck begging for “table scraps” on the film festival circuit? The AO “Independent Animated Feature Film Development & Production Plan” addresses these aspects and more, in order. This plan is based upon personal experience and collective wisdom, so take it for what it’s worth.
Happy storytelling!




