All I’s On Taiwan
Friday, February 29th, 2008While in Taipei this February, I had the pleasure of visiting Kim Chin, Planning Engineer at the Institute for Information Industry. The “III” has established a Digital Content Institute in Nankang Software Park for the purpose of talent cultivation, industry support, knowledge sharing and international cooperation. Kim was kind enough to make time in her busy schedule for a tour.
The Digital Content Institute has remarkable facilities and extensive industry contacts (both within Taiwan and internationally), integrating industrial and academic courses, attracting guest lecturers and instructors from around the world, and providing state-of-the-art tools and training. An “Industrial Advisory Board” and “Professional Courses Committee” supervises course design in order to ensure a curriculum that is relevant to the continued growth of Taiwan’s animation industry. Taiwanese instructors are afforded the opportunity to receive higher-level training overseas, and an extensive “on-the-job” training partnership is available for students with game, animation, A/V, internet, mobile and software companies throughout Taiwan, such as CGCG.
The progressive goal of the Digital Content Institute is to incubate the next generation of talent for Taiwan’s animation studios and academic institutions. During my visit, I was impressed with the DCI’s “Xbox Game Development Center”, state-of-the-art motion capture and bluescreen studios, multi-media production environment and digital content library.
To learn more about this remarkable institution, its mission and its many programs, check out their website at: http://www.dci.org.tw/english/index.htm





